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eye on design portfolio interview which is so essential in the fields of fantasy and sci-fi 04 art. But I still have so much to learn, and I’m sure my work will keep evolving. What has been your favourite project to date? I really enjoyed painting cards for the Game Of Thrones game produced by Fantasy Flight Games. Although I haven’t read the books, I just love the TV show and being able to contribute with my own interpretation of that vast fantasy franchise was an amazing experience. have there been any projects that you haven’t enjoyed or that you Wouldn’t do again? Although I have generally been lucky in terms of liking the projects I’ve been involved in, there were a couple of times when I was requested to do revision after revision of a single piece, which was extremely time consuming. It is very frustrating to be asked to 04 change major things when you’ve spent hours 05 Lonely Hut: This sketch was done in about an hour. My primary goal was to working on a painting. This has especially happened achieve a dramatic mood and lighting using only rough brush strokes © Juan with smaller clients, but after that I learnt to always Carlos Barquet 05 limit the amount of revisions with a contract. Odile & Odette: illustration depicting the duality present in Tchaikovsky’s Swan Lake © Juan Carlos Barquet hoW does your personal Work differ 06 from your professional Work? Ventura: A pencil drawing that was later scanned and finished in Photoshop © Personal work, the way I see it, is a way to explore Juan Carlos Barquet 07 and make my own decisions, and this usually results Red Light District: View of a futuristic in my best pieces. This kind of work also takes the city in the year 2059, inspired by the unforgettable Blade Runner © Juan form of sketching and drawing from observation. Carlos Barquet Professional work is done to meet the client’s needs, which I still enjoy, but it is much more restrictive. There is always a certain design language, mood or subject matter that I am limited to. I think the work I do for the sheer enjoyment of it makes me grow the most and I would quickly become disheartened about my art if I neglected it. Who or What are the key influences for your Work? I constantly study the work of masters like Bierstadt, Caravaggio or Sargent, but I am also influenced by contemporary concept artists and illustrators like 06 James Gurney. Inspiration is literally everywhere; artists, books, movies, and above all, the real world. I am always fascinated by the way light falls on objects, the architecture of buildings I like, the endless designs, patterns and palettes that nature produces. I find it important to build a visual library and to relate my images to reality in some way, even if I’m depicting otherworldly themes. hoW Would you describe your style? This is a tough question. I don’t really think about my own style, because for me it is only the surface. Style is something that many people get concerned about, but I believe it comes naturally; it is inescapable. There is an inevitable repetition in the way I use light, 012
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